Updating database maschine
In addition to the reasons above, a benefit of the backup infrastructure (including the backup server, proxies, repositories, etc.) being physical is to avoid any “skew” of v Sphere DRS during the backup window.It can take a good amount of CPU and RAM to perform the actual backup, so if you can do it without affecting everything else from a CPU and RAM perspective and avoid unnecessary v Motion events, that is a positive.
I use checkboxes in my GUI to toggle bits in a class controlling a maschine connected by signals/slots.
I also need the opposite direction, because if some commands to the maschine toggle the same bits, my GUI should reflect the changes.
What should I do to not getting trapped in an endless loop?
Update: I just tried something like the following code: // slot called by toggled(bool) void Dialog XY::check Box XYChanged(bool b State) // slot called on signal 'Gui XYChanged(b State)' void Machine::change XY(int i Modul, bool b State) // slot called on signal 'Machine XYChanged(b State)' void Dialog XY::update Check Box XY(bool b State) You are right.
This was without a doubt one of the most popular sessions from Veeam ON 20, and I can’t wait to see what the 2017 edition will look like!